Free Cities: Origins
Free Cities: Origins (FCO) is an HTML game developed using SugarCube 2 based on the famous Free Cities
HTML game by FCAuthor. While FreeCities was a management-centric game, we wanted to give an RPG
spin on it.
In FCO you are thrown into the world years after the fall of modern civilization. The Gregorian
calendar while still in use, has reset its year sometime in the past. You start as an unfortunate
soul who is enslaved by slave owner Shintani Hiroyuki, who, unbeknownst to him, is obsessed with
his Japanese heritage and seeks to rebuild the civilizations for the myths of old.
The game takes the player on a journey from slavehood to eventually the main character in a
power struggle between settlements and the last centralized power, the Trade Union.
From here, the player can align themselves with a particular faction, effecting the entire
game world. The world itself is dynamic and constantly changing, many of these changes are
completely unknown to the player until they receive higher status and thus intel. The world
also features a dynamic economy that operates on Supply-and-Demand, and simulated Brownian
motion.
The final phase of the game (in development) is to build a settlement from the ground up which
will be the first Free City. We plan to have complex diplomatic and economic actions
against other settlements, and of course, complex actions with player vassals and subjects.
If you'd like to support us, rather than donating here, please join our SSA instead. We post updated versions there before public release and also have subscriber benefits!
Keep up with the development of this project by joining our Discord.
Status | In development |
Platforms | HTML5 |
Author | mimusstudios |
Genre | Adventure, Role Playing, Strategy |
Tags | 2D, 3D, Adult, Erotic, Female Protagonist, Male protagonist, Singleplayer, Story Rich |
Development log
- Version 0.0.1.8.1 - Slave Ownership & ManagementJun 02, 2022